mirror of
https://github.com/Cpt-Adok/SNAKE.git
synced 2026-01-25 17:34:08 +00:00
changement de tout le programme avec ajout de plein de nouvelle chose et coorection de chose pour le rendre plus pratique
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@@ -1,9 +1,8 @@
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package display;
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import java.util.ArrayList;
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import object.*;
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import personnages.*;
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import environnements.Grid;
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import personnages.Personnage;
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import types.Item;
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public class Display {
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/**
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@@ -18,133 +17,51 @@ public class Display {
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* cette fonction dessine la grille avec des noms
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* pour chaque items.
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*/
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public static void printMap(Object[][] map) {
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for (Object[] object : map) {
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for (Object value : object) {
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System.out.print(value.toString() + " ");
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public static void printMapName(Grid[][] map) {
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for(Grid[] mapLine : map) {
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for(Grid mapValue : mapLine) {
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System.out.print(" " + mapValue.getName());
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}
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System.out.println();
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}
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}
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/**
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* cette fonction print le snake dans le terminal avec des
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* caracteres speciaux, (du utf-8).
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* @param map
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* @param personnages
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*/
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public static void printMap(Object[][] map, Personnage[] personnages) {
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public static void printMap(Grid[][] map) {
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for (int i = 0; i<map.length; i++) {
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for(int k = 0; k<map[0].length; k++) {
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Object object = map[i][k];
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if(object instanceof Items) printItems((Items)object, map, k, i);
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if(object instanceof Snake) printSnake((Snake)object, personnages, k, i);
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if (map[i][k] == Item.WALL) printWall(map, k, i);
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print(map[i][k]);
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}
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System.out.println();
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}
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}
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public static void printInformation(int round, int playerIndex, Personnage personnage) {
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private static void print(Grid gridTypes) {
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for(Grid value : gridTypes.getValues()) {
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if (value == gridTypes) System.out.print(value.getStringCode());
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}
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}
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private static void printWall(Grid[][] map, int x, int y) {
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// TOP BOT LEFT RIGHT
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boolean[] position = new boolean[] {
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(y > 0) ? map[y - 1][x] == Item.WALL : false,
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(y < map.length - 1) ? map[y+1][x] == Item.WALL : false,
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(x > 0) ? map[y][x - 1] == Item.WALL : false,
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(x < map[y].length - 1) ? map[y][x + 1] == Item.WALL : false,
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};
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for(Wall value : Wall.values()) {
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if(value.isEqual(position)) map[y][x].updateStringCode(value.getAscii());
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}
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}
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public static void printInformation(int round, Personnage personnage) {
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int[] coordinate = personnage.getHeadCoordinate();
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System.out.println(
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"Round : " + round + " | N : " + Personnage.n +
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"\n Joueur " + (playerIndex+1) + " : " + personnage.getName() + " (" +
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coordinate[0]+", "+ coordinate[1] +") | size : " + personnage.getSize()
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"Round : " + round + " | N : " + Personnage.n +"\n Joueur : " + personnage.getName() +
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" (" + coordinate[0]+", "+ coordinate[1] +") | size : " + personnage.getSize()
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);
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}
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private static void printSnake(Snake item, Personnage[] personnages, int x, int y) {
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switch (item) {
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case BODY: System.out.print(" \u25A1 "); break;
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case HEAD: printHead(personnages, x, y); break;
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}
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}
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private static void printItems(Items item, Object[][] map, int x, int y) {
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switch (item) {
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case FRAISE: System.out.print(" \uF353 "); break;
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case WALL: printWall(map, x, y); break;
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case VOID: System.out.print(" "); break;
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}
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}
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private static void printWall(Object[][] map, int x, int y) {
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// TOP BOT LEFT RIGHT
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boolean[] position = new boolean[] {
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(y > 0) ? map[y - 1][x] == Items.WALL : false,
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(y < map.length - 1) ? map[y+1][x] == Items.WALL : false,
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(x > 0) ? map[y][x - 1] == Items.WALL : false,
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(x < map[y].length - 1) ? map[y][x + 1] == Items.WALL : false,
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};
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System.out.print(whichWall(position));
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}
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private static String whichWall(boolean[] isWall) {
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String positionWall = new String();
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if (isWall[0] && isWall[1] && isWall[2] && isWall[3]) positionWall = "\u2550\u256C\u2550";
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else if (isWall[0] && isWall[1] && isWall[3]) positionWall = "\u2560";
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else if (isWall[0] && isWall[1] && isWall[2]) positionWall = "\u2563";
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else if (isWall[0] && isWall[2] && isWall[3]) positionWall = "\u2550\u2569\u2550";
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else if (isWall[1] && isWall[2] && isWall[3]) positionWall = "\u2550\u2566\u2550";
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else if (isWall[0] && isWall[1]) positionWall = "\u2551";
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else if (isWall[2] && isWall[3]) positionWall = "\u2550\u2550\u2550";
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else if (isWall[0] && isWall[2]) positionWall = "\u255D ";
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else if (isWall[0] && isWall[3]) positionWall = "\u255A";
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else if (isWall[1] && isWall[2]) positionWall = "\u2557 ";
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else if (isWall[1] && isWall[3]) positionWall = "\u2554";
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else positionWall = "\u2550\u256C\u2550";
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return positionWall;
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}
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private static void printHead(Personnage[] personnages, int x, int y) {
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Personnage personnage = searchSnake(personnages, x, y);
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if (personnage != null) {
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ArrayList<int[]> personnageCoordinate = personnage.getCoordinate();
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int[] primaryCoordinate = personnage.getHeadCoordinate();
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if (personnageCoordinate.size() > 1) {
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int[] secondCoordinate = personnageCoordinate.get(1);
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// UP DOWN LEFT RIGHT
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boolean[] isHead = new boolean[] {
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primaryCoordinate[0] == secondCoordinate[0] && primaryCoordinate[1] > secondCoordinate[1], // UP
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primaryCoordinate[0] == secondCoordinate[0] && primaryCoordinate[1] < secondCoordinate[1], // DOWN
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primaryCoordinate[1] == secondCoordinate[1] && primaryCoordinate[0] > secondCoordinate[0], // LEFT
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primaryCoordinate[1] == secondCoordinate[1] && primaryCoordinate[0] < secondCoordinate[0] // RIGHT
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};
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if (isHead[0]) {System.out.print(" \u21E9 ");return;}
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else if (isHead[1]) {System.out.print(" \u21E7 ");return;}
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else if (isHead[2]) {System.out.print(" \u21E8");return;}
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else if (isHead[3]) {System.out.print("\u21E6 ");return;}
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}
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}
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System.out.print(" \u25CF ");
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}
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private static Personnage searchSnake(Personnage[] personnages, int x, int y) {
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for (Personnage personnage : personnages) {
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int[] primaryCoordinate = personnage.getHeadCoordinate();
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int primaryY = primaryCoordinate[1] + 1;
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int primaryX = primaryCoordinate[0] + 1;
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if (primaryX == x && primaryY == y) {
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return personnage;
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}
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}
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return null;
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}
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}
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43
src/display/Wall.java
Normal file
43
src/display/Wall.java
Normal file
@@ -0,0 +1,43 @@
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package display;
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import java.util.Arrays;
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public enum Wall {
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ALL("\u2550\u256C\u2550", new boolean[] {true, true, true, true}),
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AUCUN("\u2550\u256C\u2550", new boolean[] {false, false, false, false}),
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HAUT_BAS("\u2551", new boolean[] {true, true, false, false}),
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GAUCHE_DROITE("\u2550\u2550\u2550", new boolean[] {false, false, true, true}),
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HAUT_GAUCHE("\u255D ", new boolean[]{true, false, true, false}),
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HAUT_DROITE("\u255A", new boolean[]{true, false, false, true}),
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BAS_GAUCHE("\u2557 ", new boolean[]{false, true, true, false}),
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BAS_DROITE("\u2554", new boolean[] {false, true, false, true}),
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HAUT_BAS_DROITE("\u2560", new boolean[] {true, true, false, true}),
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HAUT_BAS_GAUCHE("\u2563", new boolean[] {true, true, true, false}),
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HAUT_GAUCHE_DROITE("\u2550\u2569\u2550", new boolean[] {true, false, true, true}),
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BAS_GAUCHE_DROITE("\u2550\u2566\u2550", new boolean[] {false, true, true, true});
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private final boolean[] POSITION;
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private final String ASCII;
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Wall(String ascii, boolean[] position) {
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this.POSITION = position;
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this.ASCII = ascii;
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}
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public String getAscii() {
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return this.ASCII;
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}
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public boolean isEqual(boolean[] position) {
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return Arrays.equals(this.POSITION, position);
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}
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public boolean[] getPosition() {
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return POSITION;
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}
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}
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