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https://github.com/Cpt-Adok/SNAKE.git
synced 2026-01-25 14:34:07 +00:00
round devient public pour la classe Channel
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@@ -1,9 +1,124 @@
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package Characters;
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import java.util.ArrayList;
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//import java.util.Random;
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import javax.swing.JOptionPane;
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import Environnement.*;
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import Objects.Effects;
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public class Robot extends Personnage {
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protected Robot(String name, int[] coordinate) {
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public Robot(String name, int[] coordinate) {
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super(name, coordinate);
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}
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public Mouvements jouer(Map m){
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Mouvements move=this.compare(this.getCoordinate().get(0), this.choix(m).get(0));
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return move;
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}
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public boolean estPossible(int x,int y,Map m){
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JOptionPane.showInputDialog((m.getGrid().length+" "+ m.getGrid()[0].length).toString());
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Object [][] grille=new Object[][] {m.getGrid()};
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if (grille[x][y]==Effects.IMPASSABLE){
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return false;
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}
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return true;
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}
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public int [] creerTab(int x,int y){
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int [] t=new int [] {x,y};
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return t;
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}
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public ArrayList<int []> coupsPossibles(int [] co,Map m) {
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ArrayList<int []> coupsValables=new ArrayList<int []> ();
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if (this.estPossible(co[0]+1,co[1], m)){
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coupsValables.add(creerTab(co[0]+1, co[1]));
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}else if (this.estPossible(co[0],co[1]+1, m)){
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coupsValables.add(creerTab(co[0], co[1]+1));
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}else if (this.estPossible(co[0]-1,co[1], m)){
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coupsValables.add(creerTab(co[0]-1, co[1]));
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}else if (this.estPossible(co[0],co[1]-1, m)){
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coupsValables.add(creerTab(co[0], co[1]-1));
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}
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return coupsValables;
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}
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public ArrayList <int []> casesAutour(Map m){
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ArrayList <int []> t =this.coupsPossibles(this.getCoordinate().get(0),m);
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ArrayList <int []> t2 = new ArrayList<> ();
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for (int i=0;i<t.size();i++){
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t.get(i)[0]+=1;
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this.fusion(t2,this.coupsPossibles(t.get(i), m));
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t.get(i)[0]-=2;
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this.fusion(t2,this.coupsPossibles(t.get(i), m));
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t.get(i)[0]+=1;
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t.get(i)[1]+=1;
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this.fusion(t2,this.coupsPossibles(t.get(i), m));
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t.get(i)[1]-=2;
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this.fusion(t2,this.coupsPossibles(t.get(i), m));
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}
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this.killDouble(t2);
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return t2;
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}
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public ArrayList<int[]> fusion(ArrayList<int[]> t, ArrayList<int[]> t2){
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for (int [] e :t2){
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t.add(e);
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}
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return t;
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}
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public ArrayList <int []> choix(Map m){
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ArrayList <int[]> cases=casesAutour(m);
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ArrayList <ArrayList <int []>> w=new ArrayList<>();
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for (int i=0;i<cases.size();i++){
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w.add(this.coupsPossibles(casesAutour(m).get(i),m));
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}
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ArrayList<int []> max=w.get(0);
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for (ArrayList <int []> e :w){
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if (e.size()>max.size()){
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max=e;
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}
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}
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return max;
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}
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public Mouvements compare(int[] t,int[] t2){
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if (t[0]>t2[0]){
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System.out.println("s");
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return Mouvements.BAS;
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}else if (t[0]<t2[0]){
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System.out.println("w");
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return Mouvements.HAUT;
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}else if (t[1]<t2[1]){
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System.out.println("a");
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return Mouvements.GAUCHE;
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}else if (t[1]>t2[1]){
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System.out.println("d");
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return Mouvements.DROITE;
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}
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return null;
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}
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public ArrayList <int []> killDouble(ArrayList <int []> t){
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for (int i=0;i<t.size();i++){
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for (int j=i;j<t.size();j++){
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if (t.get(i)==t.get(j)){
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t.remove(j);
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}else if(t.get(i)==this.getCoordinate().get(0)){
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t.remove(i);
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}
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}
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}
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return t;
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}
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// public int [] focusTete(){
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// }
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}
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23
src/Connexion/Channel.java
Normal file
23
src/Connexion/Channel.java
Normal file
@@ -0,0 +1,23 @@
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package Connexion;
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import Connexion.Reseau;
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import display.*;
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public class Channel extends Reseau{
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int numJoueur;
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public Channel(String channel, Terminal t, int numJoueur){
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super(channel);
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this.numJoueur=numJoueur;
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}
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public void partie(Terminal t){
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boolean partie=true;
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while(partie){
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if (t.getRound()%2!=this.numJoueur){
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this.getNewArrayListContent();
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}
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}
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}
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}
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@@ -1,6 +1,6 @@
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import Characters.Personnage;
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import Characters.Players;
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import Display.Terminal;
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import display.Terminal;
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import Environnement.Map;
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public class Main {
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@@ -1,4 +1,4 @@
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package Display;
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package display;
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import java.io.IOError;
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import java.io.IOException;
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@@ -14,7 +14,7 @@ public class Terminal {
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private static Scanner scanner;
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private static Map map;
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private static Personnage[] personnages;
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private int round = 0;
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public int round = 0;
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public static boolean edges = false;
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@@ -1,4 +1,4 @@
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package Display;
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package display;
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import Objects.Fruits;
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import Objects.Items;
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