ajout de 3D avec lwjgl

This commit is contained in:
2024-05-07 21:30:36 +02:00
parent 690be28982
commit de2448d399
6 changed files with 97 additions and 43 deletions

View File

@@ -1,13 +1,7 @@
#version 330 core
#version 330 core
layout (location = 0) in vec3 aPos;
layout (location = 0) in vec3 aPos;
layout (location = 1) in vec3 aNormal;
layout (location = 2) in vec2 aTexCoords;
uniform mat4 projection;
uniform mat4 model;
uniform mat4 view;
void main() {
FragPos = vec4(aPos, 1.0);
}
void main()
{
gl_Position = vec4(aPos.x, aPos.y, aPos.z, 1.0);
}