package personnages; enum Mouvement { DROITE(1, 0), HAUT(0, -1), BAS(0, 1), GAUCHE(-1, 0); private final int deltaX; private final int deltaY; Mouvement(int deltaX, int deltaY) { this.deltaX = deltaX; this.deltaY = deltaY; } public void editCoordinate(int[] coordinate) { coordinate[0] += this.deltaX; coordinate[1] += this.deltaY; } }