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# GameOfLife_rs
simple game of life based in rust
<h1 align="center">Game of Life</h1>
<p align="center">
<strong> A simple implementation of Conway's Game of Life in Rust.</strong> <br> <em>Experience the magic of cellular automata directly in your terminal.</em>
</p>
<p align="center">
<a href="https://www.rust-lang.org"><img alt="Rust" src="https://img.shields.io/badge/Rust-Programming%20Language-orange?logo=rust&logoColor=white" /></a>
<a href="https://github.com/guezoloic/GameOfLife"><img alt="GitHub Repo" src="https://img.shields.io/badge/Source-GitHub-181717?logo=github" /></a>
</p>
## Prerequisites
Before you begin, make sure [**Rust**](https://www.rust-lang.org) is installed on your machine.
```bash
rustc --version
cargo --version
```
## Installation
Clone and run the project locally:
```bash
git clone https://github.com/guezoloic/GameOfLife.git
cd GameOfLife
cargo build --release
cargo run
```
## Features
- Simple and efficient 2D grid-based simulation.
- Add your own patterns (glider, beacon, etc.)
- Console-based visualization.
## Usage
You can easily insert patterns in `main.rs` like:
- **Glider:**
```rust
// X . .
// . X X
// X X .
Cell::new(14, 14, "glider", &[
(-1, 1), (0, 0), (1, 0),
(-1, -1), (0, -1),
]);
```
- **Blinker:**
```rust
// X
// X
// X
// Blinker (horizontal):
// X X X
Cell::new(10, 10, "blinker", &[
(1, 0), (0, 0), (-1, 0)
]);
```
- **Beacon:**
```rust
// X X . .
// X X . .
// . . X X
// . . X X
Cell::new(6, 6, "beacon", &[
(-1, 1), (0, 1), (-1, 0), (0, 0),
(-3, 3), (-2, 3), (-3, 2), (-2, 2)
]);
```
- **Toad:**
```rust
// . X
// X X
// X X
// X .
Cell::new(24, 24, "toad", &[
(-1, 1), (-1, 0), (-1, -1),
(0, 0), (0, -1), (0, -2)
]);
```
You can create additional patterns by modifying the positions or creating new shapes. The Cell::new(x, y, name, array) constructor accepts a starting position (x, y) and a list of directions (i8, i8) that represent the neighbors of the cell.
If you need inspiration or want to explore existing patterns, the [ConwayLife](https://conwaylife.com) website offers a comprehensive library of well-documented examples.
## History
[The Game of Life](https://en.wikipedia.org/wiki/Conway%27s_Game_of_Life) was created by mathematician John Conway in 1970 as a simple simulation of how life might evolve. It follows a few basic rules where cells live, die, or are born depending on their neighbors. Despite its simplicity, the system can lead to incredibly complex and fascinating patterns. Its a classic example of how simple rules can create unexpected and beautiful behaviors.
## Contributing
Feel free to fork the repository, submit issues or pull requests.