feat: add imgui library & primitive shapes

This commit is contained in:
2025-12-30 12:01:31 +01:00
parent 8f4eb04b2d
commit 03c8f77029
5 changed files with 117 additions and 0 deletions

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#version 330 core
layout (location = 0) in vec3 aPos;
layout (location = 1) in vec3 aNormal;
layout (location = 2) in vec2 aTexCoords;
uniform mat4 projection;
uniform mat4 model;
uniform mat4 view;
out vec3 Normal;
out vec3 FragPos;
out vec2 TexCoords;
void main()
{
FragPos = vec3(model*vec4(aPos , 1.0));
gl_Position = projection*view*vec4(FragPos , 1.0);
Normal = mat3(transpose(inverse(model)))*aNormal;
TexCoords = aTexCoords;
}