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feat!: rework header files
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@@ -1,13 +1,13 @@
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#ifndef SHAPE_HPP
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#define SHAPE_HPP
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#include "camera.hpp"
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#include "ebo.hpp"
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#include "core/camera.hpp"
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#include "core/ebo.hpp"
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#include "core/shader.hpp"
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#include "core/texture.hpp"
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#include "core/vao.hpp"
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#include "core/vbo.hpp"
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#include "glm/ext/vector_float3.hpp"
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#include "shader.hpp"
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#include "texture.hpp"
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#include "vao.hpp"
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#include "vbo.hpp"
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class Shape
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{
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