mirror of
https://github.com/guezoloic/LearnOpenGL.git
synced 2026-01-25 07:34:16 +00:00
feat(texture): add texture file
This commit is contained in:
64
src/texture.cpp
Executable file
64
src/texture.cpp
Executable file
@@ -0,0 +1,64 @@
|
||||
#include "texture.hpp"
|
||||
#include <iostream>
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
Texture::Texture(const std::string& filename)
|
||||
{
|
||||
fs::path path = fs::absolute(fs::current_path() / "res/textures" / filename);
|
||||
|
||||
int maxTextureSize;
|
||||
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
|
||||
|
||||
glGenTextures(1, &id);
|
||||
glBindTexture(GL_TEXTURE_2D, id);
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
|
||||
int imgW, imgH, numColCh;
|
||||
stbi_set_flip_vertically_on_load(true);
|
||||
unsigned char* data = stbi_load(path.string().c_str(), &imgW, &imgH, &numColCh, 0);
|
||||
|
||||
if (!data)
|
||||
{
|
||||
std::cerr << "Error loading image: " << path << std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
int loadedTextureSize = imgW * imgH;
|
||||
|
||||
if (loadedTextureSize >= maxTextureSize)
|
||||
{
|
||||
std::cerr << "Error: max texture size is " << maxTextureSize
|
||||
<< " pixels, but image size = " << loadedTextureSize << std::endl;
|
||||
stbi_image_free(data);
|
||||
return;
|
||||
}
|
||||
|
||||
GLenum format = (numColCh == 4) ? GL_RGBA : GL_RGB;
|
||||
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, format, imgW, imgH, 0, format, GL_UNSIGNED_BYTE, data);
|
||||
glGenerateMipmap(GL_TEXTURE_2D);
|
||||
|
||||
stbi_image_free(data);
|
||||
}
|
||||
|
||||
Texture::~Texture()
|
||||
{
|
||||
glDeleteTextures(1, &id);
|
||||
}
|
||||
|
||||
void Texture::bind(GLenum textureUnit) const
|
||||
{
|
||||
glActiveTexture(textureUnit);
|
||||
glBindTexture(GL_TEXTURE_2D, id);
|
||||
}
|
||||
|
||||
unsigned int Texture::getID() const
|
||||
{
|
||||
return id;
|
||||
}
|
||||
Reference in New Issue
Block a user