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feat(EBO): add EBO config
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18
inc/EBO.hpp
Executable file
18
inc/EBO.hpp
Executable file
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#ifndef EBO_HPP
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#define EBO_HPP
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#include <GL/glew.h>
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class EBO
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{
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private:
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GLuint id;
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public:
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EBO(const unsigned int* indices, size_t size);
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~EBO();
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void bind();
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void unbind();
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};
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#endif
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23
src/EBO.cpp
Executable file
23
src/EBO.cpp
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#include "EBO.hpp"
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EBO::EBO(const unsigned int* indices, size_t size)
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{
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glGenBuffers(1, &id);
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glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, id);
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glBufferData(GL_ELEMENT_ARRAY_BUFFER, size, indices, GL_STATIC_DRAW);
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}
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EBO::~EBO()
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{
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glDeleteBuffers(1, &id);
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}
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void EBO::bind()
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{
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glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, id);
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}
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void EBO::unbind()
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{
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glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
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}
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