Commit Graph

4 Commits

Author SHA1 Message Date
9d99f9444f chore(camera)!: replace global glm headers with separated ones 2025-12-28 18:02:35 +01:00
0f15a015d4 feat(camera): add projection matrix and accessors
This commit refactors the Camera class to add clarity and better logic:

- Integrates variables directly from constructor to the header for cleaner code
- Adds getters and setters for fov, speed, cameraSensitivity and position
- Duplicates projection matrix from cube to camera
- Adds comments to the header file
- TODO: the projection matrix from the cube loop function must now be replaced by the call to the `glm::mat4 getProjectionMatrix()` camera function
2025-12-08 11:20:05 +01:00
d2942242b4 feat: rework few fonctions and change glew to glad
- game files deleted
2025-12-06 14:53:19 +01:00
26b8366645 feat(camera): add camera file 2025-11-15 20:07:26 +01:00