#ifndef GAME_HPP #define GAME_HPP #include "GLFW/glfw3.h" #include using namespace std; class Game { private: int width; int height; const char *name; GLFWwindow *window; public: Game(int width, int height, string name); ~Game(); void run(bool (*func)(Game *g)); GLFWwindow *getWindow(); const char *getName(); int getWidth(); int getHeight(); }; #endif