#ifndef CUBE_HPP #define CUBE_HPP #include "vbo.hpp" #include "ebo.hpp" #include "vao.hpp" #include "shader.hpp" #include "texture.hpp" #include "camera.hpp" class Cube { private: VBO vbo; EBO ebo; VAO vao; Camera &camera; Shader shader; Texture texture; public: Cube(Camera &camera); void loop(int width, int height); }; #endif