feat: add all vec4f test functions

This commit is contained in:
2025-06-22 23:46:18 +02:00
parent 72ea516526
commit 10f66eefd2
3 changed files with 101 additions and 7 deletions

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@@ -19,6 +19,9 @@ void test_vec4f_creation() {
assert(fabsf(v.w - 4.f) < EPSILON);
}
// a -> [1, 2, 3, 4]
// b -> [5, 6, 7, 8]
// r -> [6, 8, 10, 12]
void test_vec4f_add() {
Vec4f_t a = vec4f(1.f, 2.f, 3.f, 4.f);
Vec4f_t b = vec4f(5.f, 6.f, 7.f, 8.f);
@@ -29,6 +32,9 @@ void test_vec4f_add() {
assert(fabsf(r.w - 12.f) < EPSILON);
}
// a -> [5, 6, 7, 8]
// b -> [1, 2, 3, 4]
// r -> [4, 4, 4, 4]
void test_vec4f_sub() {
Vec4f_t a = vec4f(5.f, 6.f, 7.f, 8.f);
Vec4f_t b = vec4f(1.f, 2.f, 3.f, 4.f);
@@ -39,7 +45,8 @@ void test_vec4f_sub() {
assert(fabsf(r.z - 4.f) < EPSILON);
assert(fabsf(r.w - 4.f) < EPSILON);
}
// a -> [1, 2, 3, 4]
// r -> [2, 4, 6, 8]
void test_vec4f_scale() {
Vec4f_t a = vec4f(1.f, 2.f, 3.f, 4.f);
Vec4f_t r = vec4f_scale(a, 2.f);
@@ -49,11 +56,99 @@ void test_vec4f_scale() {
assert(fabsf(r.w - 8.f) < EPSILON);
}
// dot product:
// + : same direction
// 0 : orthgonal
// - : opposite direction
void test_vec4f_dot() {
Vec4f_t a = vec4f(1.f, 2.f, 3.f, 4.f);
Vec4f_t b = vec4f(5.f, 6.f, 7.f, 8.f);
float d = vec4f_dot(a, b);
assert(fabsf(d - (1*5 + 2*6 + 3*7 + 4*8)) < EPSILON);
}
// normalize:
// [4, 0, 0, 0] -> [1, 0, 0, 0]
void test_vec4f_norm() {
Vec4f_t v = vec4f(3.f, 0.f, 0.f, 0.f);
Vec4f_t n = vec4f_norm(v);
assert(fabsf(n.x - 1.f) < EPSILON);
assert(fabsf(n.y) < EPSILON);
assert(fabsf(n.z) < EPSILON);
assert(fabsf(n.w) < EPSILON);
}
// lerp:
// return vector between a and b
// if t = 0.5
// a = [0, 0, 0, 0]
// b = [3, 3, 3, 3]
// r = [1.5, 1.5, 1.5, 1.5] (t = 0.5) is middle
void test_vec4f_lerp() {
Vec4f_t a = vec4f(0.f, 0.f, 0.f, 0.f);
Vec4f_t b = vec4f(1.f, 1.f, 1.f, 1.f);
Vec4f_t r = vec4f_lerp(a, b, 0.5f);
assert(fabsf(r.x - 0.5f) < EPSILON);
assert(fabsf(r.y - 0.5f) < EPSILON);
assert(fabsf(r.z - 0.5f) < EPSILON);
assert(fabsf(r.w - 0.5f) < EPSILON);
}
// angle:
// return angle of two vectors
void test_vec4f_angle() {
Vec4f_t a = vec4f(1.f, 0.f, 0.f, 0.f);
Vec4f_t b = vec4f(0.f, 1.f, 0.f, 0.f);
float angle = vec4f_angle(a, b);
assert(fabsf(angle - (float)(M_PI / 2)) < EPSILON);
}
// proj:
// return size of a on b
void test_vec4f_proj() {
Vec4f_t a = vec4f(2.f, 0.f, 0.f, 0.f);
Vec4f_t b = vec4f(1.f, 0.f, 0.f, 0.f);
Vec4f_t r = vec4f_proj(a, b);
assert(fabsf(r.x - 2.f) < EPSILON);
assert(fabsf(r.y) < EPSILON);
assert(fabsf(r.z) < EPSILON);
assert(fabsf(r.w) < EPSILON);
}
// refl:
// return a bounce vector
// raytracing
void test_vec4f_refl() {
Vec4f_t v = vec4f(1.f, -1.f, 0.f, 0.f);
Vec4f_t normal = vec4f(0.f, 1.f, 0.f, 0.f);
Vec4f_t r = vec4f_refl(v, normal);
assert(fabsf(r.x - 1.f) < EPSILON);
assert(fabsf(r.y - 1.f) < EPSILON);
assert(fabsf(r.z) < EPSILON);
assert(fabsf(r.w) < EPSILON);
}
// dist:
// return distance between two vectors
void test_vec4f_dist() {
Vec4f_t a = vec4f(1.f, 0.f, 0.f, 0.f);
Vec4f_t b = vec4f(0.f, 0.f, 0.f, 0.f);
float d = vec4f_dist(a, b);
assert(fabsf(d - 1.f) < EPSILON);
}
void run_all_tests() {
test_vec4f_creation();
test_vec4f_add();
test_vec4f_sub();
test_vec4f_scale();
test_vec4f_dot();
test_vec4f_norm();
test_vec4f_lerp();
test_vec4f_angle();
test_vec4f_proj();
test_vec4f_refl();
test_vec4f_dist();
}
int main(void) {

Submodule tests/unity deleted from b9d897b5f3