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https://github.com/guezoloic/t3dsr.git
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feat: add macos arm64 workflow
This commit is contained in:
33
.github/workflows/cmake-multi-platform.yml
vendored
33
.github/workflows/cmake-multi-platform.yml
vendored
@@ -10,7 +10,6 @@ on:
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jobs:
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jobs:
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build:
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build:
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name: ${{ matrix.name }}
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runs-on: ${{ matrix.os }}
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runs-on: ${{ matrix.os }}
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strategy:
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strategy:
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@@ -22,36 +21,29 @@ jobs:
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# 2. <Linux, Release, latest GCC compiler toolchain on the default runner image, default generator>
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# 2. <Linux, Release, latest GCC compiler toolchain on the default runner image, default generator>
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# 3. <Linux, Release, latest Clang compiler toolchain on the default runner image, default generator>
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# 3. <Linux, Release, latest Clang compiler toolchain on the default runner image, default generator>
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#
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#
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# other: arm64: windows and linux
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# To add more build types (Release, Debug, RelWithDebInfo, etc.) customize the build_type list.
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# To add more build types (Release, Debug, RelWithDebInfo, etc.) customize the build_type list.
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matrix:
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matrix:
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build_type: [Release]
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include:
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include:
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- os: ubuntu-latest
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- os: macos-latest
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arch: arm64
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c_compiler: clang
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c_compiler: clang
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cpp_compiler: clang++
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cpp_compiler: clang++
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arch: x86_64
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name: macOS Clang arm64
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name: Linux Clang x86_64
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- os: ubuntu-24.04-arm
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c_compiler: gcc
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cpp_compiler: g++
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arch: arm64
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name: Linux GCC ARM64
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- os: windows-latest
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- os: windows-latest
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arch: x86_64
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c_compiler: cl
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c_compiler: cl
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cpp_compiler: cl
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cpp_compiler: cl
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arch: x86_64
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vs_arch: x64
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vs_arch: x64
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name: Windows MSVC x64
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name: Windows MSVC x64
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- os: windows-11-arm
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- os: ubuntu-latest
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c_compiler: cl
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arch: x86_64
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cpp_compiler: cl
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c_compiler: gcc
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arch: arm64
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cpp_compiler: g++
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vs_arch: ARM64
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name: Linux GCC x86_64
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name: Windows MSVC ARM64
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steps:
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steps:
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- uses: actions/checkout@v4
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- uses: actions/checkout@v4
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@@ -61,18 +53,15 @@ jobs:
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shell: bash
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shell: bash
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run: |
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run: |
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echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT"
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echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT"
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- name: Configure CMake
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- name: Configure CMake
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# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
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# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
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# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
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# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
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run: >
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run: >
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cmake -B ${{ steps.strings.outputs.build-output-dir }}
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cmake -B ${{ steps.strings.outputs.build-output-dir }}
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-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }}
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-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }}
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-DCMAKE_C_COMPILER=${{ matrix.c_compiler }}
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-DCMAKE_C_COMPILER=${{ matrix.c_compiler }}
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-DCMAKE_BUILD_TYPE=${{ matrix.build_type }}
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-DCMAKE_BUILD_TYPE=${{ matrix.build_type }}
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-S ${{ github.workspace }}
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-S ${{ github.workspace }}
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- name: Build
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- name: Build
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# Build your program with the given configuration. Note that --config is needed because the default Windows generator is a multi-config generator (Visual Studio generator).
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# Build your program with the given configuration. Note that --config is needed because the default Windows generator is a multi-config generator (Visual Studio generator).
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run: cmake --build ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }}
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run: cmake --build ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }}
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