@@ -1,3 +1,6 @@
#ifndef CAM_H
#define CAM_H
#include "math/mat4.h"
#include "math/vec4.h"
@@ -10,3 +13,5 @@ Mat4f_t lookAt(Vec4f_t* eye, Vec4f_t* center, Vec4f_t* up);
Mat4f_t rotateX(float angle);
Mat4f_t rotateY(float angle);
Mat4f_t rotateZ(float angle);
#endif
The note is not visible to the blocked user.