fix: ensure code to compile correctly with MSVC

This commit is contained in:
2025-06-21 14:07:24 +02:00
parent d6f82cfd46
commit cfa52e9795
4 changed files with 37 additions and 24 deletions

View File

@@ -1,31 +1,38 @@
#ifndef VECTOR4_H
#define VECTOR4_H
#include "vec3.h"
#ifdef _MSC_VER
#define ALIGN16 __declspec(align(16))
#else
#define ALIGN16 __attribute__((aligned(16)))
#endif
// must be aligned by 16 Bytes (less instruction executed for SSE)
typedef union
{
struct { float x, y, z, w; };
float data[4];
}__attribute__((aligned(16))) Vec4f_t;
} ALIGN16 Vec4f_t;
Vec4f_t vec4f_from_array(const float *__restrict val);
Vec4f_t vec4f_from_array(const float *restrict val);
Vec4f_t vec4f(float x, float y, float z, float w);
// (f, f, f, f)
Vec4f_t vec4f_scalar(float f);
// (0, 0, 0, 0)
Vec4f_t vec4f_zero(void);
inline static Vec4f_t vec4f_clone(const Vec4f_t *__restrict v)
inline static Vec4f_t vec4f_clone(const Vec4f_t *restrict v)
{
return *v;
}
Vec4f_t vec4f_add_r(Vec4f_t *__restrict out, Vec4f_t a);
Vec4f_t vec4f_add_r(Vec4f_t *restrict out, Vec4f_t a);
Vec4f_t vec4f_add(Vec4f_t a, Vec4f_t b);
Vec4f_t vec4f_sub_r(Vec4f_t *__restrict out, Vec4f_t a);
Vec4f_t vec4f_sub_r(Vec4f_t *restrict out, Vec4f_t a);
Vec4f_t vec4f_sub(Vec4f_t a, Vec4f_t b);
Vec4f_t vec4f_scale_r(Vec4f_t *__restrict out, float scale);
Vec4f_t vec4f_scale_r(Vec4f_t *restrict out, float scale);
Vec4f_t vec4f_scale(Vec4f_t a, float scale);
float vec4_dot(Vec4f_t a, Vec4f_t b);