feat: add vec4 functions

This commit is contained in:
2025-06-11 17:26:41 +02:00
parent 8e26c51370
commit e853d6d456
5 changed files with 140 additions and 71 deletions

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@@ -4,8 +4,7 @@ project(t3dsr C)
set(CMAKE_C_STANDARD 17) set(CMAKE_C_STANDARD 17)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra")
include_directories(src)
file(GLOB_RECURSE SOURCES CONFIGURE_DEPENDS src/*.c) file(GLOB_RECURSE SOURCES CONFIGURE_DEPENDS src/*.c)
file(GLOB_RECURSE HEADERS CONFIGURE_DEPENDS src/*.h)
add_executable(main ${SOURCES}) add_executable(main ${SOURCES} ${HEADERS})

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@@ -3,9 +3,18 @@
int main(void) int main(void)
{ {
Vec4f_t vec = vec4(1.f, 2, 3, 4); Vec4f_t vec = vec4(1.f, 2.f, 8.f, 4.f);
float vec_array[4] = {1, 2, 3, 4}; printf("%f %f %f %f\n", vec.x, vec.y, vec.z, vec.w);
vec4f_add_r(&vec, vec4f_from_array(vec_array)); Vec4f_t vec2 = vec4f_clone(&vec);
printf("%f\n", vec.data[1]); printf("%f %f %f %f\n", vec2.x, vec2.y, vec2.z, vec2.w);
Vec4f_t vec3 = vec4f_add(vec, vec2);
printf("%f %f %f %f\n", vec3.x, vec3.y, vec3.z, vec3.w);
Vec4f_t vec4 = vec4f_sub(vec, vec3);
printf("%f %f %f %f\n", vec4.x, vec4.y, vec4.z, vec4.w);
Vec4f_t vec5 = vec4f_scale(vec4, 5.f);
printf("%f %f %f %f\n", vec5.x, vec5.y, vec5.z, vec5.w);
} }

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@@ -14,6 +14,54 @@
#include "vec4.h" #include "vec4.h"
Vec4f_t vec4(float x, float y, float z, float w)
{
return (Vec4f_t){.x = x, .y = y, .z = z, .w = w};
}
Vec4f_t vec4f_from_array(float *__restrict val)
{
Vec4f_t vec;
memcpy(vec.data, val, 4*sizeof(float));
return vec;
}
// clone entire vec4f_t
Vec4f_t vec4f_clone(Vec4f_t *__restrict v)
{
Vec4f_t vec;
memcpy(&vec, v, sizeof(Vec4f_t));
return vec;
}
Vec4f_t vec4f_scalar(float f)
{
Vec4f_t vec4;
// store f x 4 in register
// add all register into data
#if defined(SIMD_X86)
__m128 scalar = _mm_set1_ps(f);
_mm_storeu_ps(vec4.data, scalar);
#elif defined(SIMD_ARCH)
float32x4_t scalar = vdupq_n_f32(f);
vst1q_f32(vec4.data, scalar);
// add one by one each value to their specific address
#else
for (int i = 0; i < 4; i++) {
vec4.data[i] = f;
}
#endif
return vec4;
}
Vec4f_t Vec4f_zero(void)
{
return vec4f_scalar(0.f);
}
Vec4f_t vec4f_add_r(Vec4f_t *__restrict out, Vec4f_t a) Vec4f_t vec4f_add_r(Vec4f_t *__restrict out, Vec4f_t a)
{ {
#if defined (SIMD_X86) #if defined (SIMD_X86)
@@ -35,20 +83,69 @@ Vec4f_t vec4f_add_r(Vec4f_t *__restrict out, Vec4f_t a)
return *out; return *out;
} }
Vec4f_t vec4_add(Vec4f_t v1, Vec4f_t v2) Vec4f_t vec4f_add(Vec4f_t a, Vec4f_t b)
{ {
return vec4(v1.x + v2.x, v1.y + v2.y, v1.z + v2.z, v1.w + v2.w); Vec4f_t vec = vec4f_clone(&a);
vec4f_add_r(&vec, b);
return vec;
} }
// Vec4_t vec4_sub(Vec4_t v1, Vec4_t v2) Vec4f_t vec4f_sub_r(Vec4f_t *__restrict out, Vec4f_t a)
// { {
// return vec4(v1.x - v2.x, v1.y - v2.y, v1.z - v2.z, v1.w - v2.w); #if defined (SIMD_X86)
// } __m128 va = _mm_load_ps(a.data);
__m128 vb = _mm_load_ps(out->data);
__m128 vres = _mm_sub_ps(va, vb);
_mm_store_ps(out->data, vres);
// Vec4_t vec4_scale(Vec4_t v, float scalar) #elif defined (SIMD_ARCH)
// { float32x4_t va = vld1q_f32(a.data);
// return vec4(v.x * scalar, v.y * scalar, v.z * scalar, v.w * scalar); float32x4_t vb = vld1q_f32(out->data);
// } float32x4_t vres = vsubq_f32(va, vb);
vst1q_f32(out->data, vres);
#else
for(int i = 0; i<4; i++) {
out->data[i] -= a.data[i];
}
#endif
return *out;
}
Vec4f_t vec4f_sub(Vec4f_t a, Vec4f_t b)
{
Vec4f_t vec = vec4f_clone(&a);
vec4f_sub_r(&vec, b);
return vec;
}
Vec4f_t vec4f_scale_r(Vec4f_t *__restrict out, float scalar)
{
#if defined (SIMD_X86)
__m128 va = _mm_load_ps(out->data);
__m128 vb = _mm_set1_ps(scalar);
__m128 vres = _mm_mul_ps(va, vb);
_mm_store_ps(out->data, vres);
#elif defined (SIMD_ARCH)
float32x4_t va = vld1q_f32(out->data);
float32x4_t vb = vdupq_n_f32(scalar);
float32x4_t vres = vmulq_f32(va, vb);
vst1q_f32(out->data, vres);
#else
for(int i = 0; i<4; i++) {
out->data[i] *= scalar;
}
#endif
return *out;
}
Vec4f_t vec4f_scale(Vec4f_t a, float scalar)
{
Vec4f_t vec = vec4f_clone(&a);
vec4f_scale_r(&vec, scalar);
return vec;
}
// float vec4_dot(Vec4_t a, Vec4_t b) // float vec4_dot(Vec4_t a, Vec4_t b)
// { // {

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@@ -20,58 +20,22 @@ typedef union
float data[4]; float data[4];
} Vec4f_t; } Vec4f_t;
static inline Vec4f_t vec4f_from_array(float *__restrict val) Vec4f_t vec4f_from_array(float *__restrict val);
{ Vec4f_t vec4(float x, float y, float z, float w);
Vec4f_t vec4;
memcpy(vec4.data, val, 4*sizeof(float));
return vec4;
}
static inline Vec4f_t vec4(float x, float y, float z, float w)
{
return (Vec4f_t){x, y, z, w};
}
// (f, f, f, f) // (f, f, f, f)
static inline Vec4f_t vec4f_scalar(float f) { Vec4f_t vec4f_scalar(float f);
Vec4f_t vec4;
// store f x 4 in register
// add all register into data
#if defined(SIMD_X86)
__m128 scalar = _mm_set1_ps(f);
_mm_storeu_ps(vec4.data, scalar);
#elif defined(SIMD_ARCH)
float32x4_t scalar = vdupq_n_f32(f);
vst1q_f32(vec4.data, scalar);
// add one by one each value to their specific address
#else
for (int i = 0; i < 4; i++) {
vec4.data[i] = f;
}
#endif
return vec4;
}
// (0, 0, 0, 0) // (0, 0, 0, 0)
static inline Vec4f_t Vec4f_zero(void) Vec4f_t vec4f_zero(void);
{ Vec4f_t vec4f_clone(Vec4f_t *__restrict v);
return vec4f_scalar(0.f);
}
Vec4f_t vec4f_add_r(Vec4f_t *__restrict out, Vec4f_t a); Vec4f_t vec4f_add_r(Vec4f_t *__restrict out, Vec4f_t a);
Vec4f_t vec4f_add(Vec4f_t a, Vec4f_t b); Vec4f_t vec4f_add(Vec4f_t a, Vec4f_t b);
Vec4f_t vec4f_sub_r(Vec4f_t *__restrict out, Vec4f_t a);
Vec4f_t vec4f_sub(Vec4f_t a, Vec4f_t b);
// Vec4_t vec4(float x, float y, float z, float w); Vec4f_t vec4f_scale_r(Vec4f_t *__restrict out, float scale);
Vec4f_t vec4f_scale(Vec4f_t a, float scale);
// Vec4_t vec4_add(Vec4_t v1, Vec4_t v2);
// Vec4_t vec4_sub(Vec4_t v1, Vec4_t v2);
// Vec4_t vec4_scale(Vec4_t v, float scalar);
// float vec4_dot(Vec4_t a, Vec4_t b); // float vec4_dot(Vec4_t a, Vec4_t b);