# T3DSR Lightweight terminal-based 3d renderer of geometric shapes using ASCII characters. ## Features - ### 3D Math Optimized with SIMD - High-performance vector and matrix operations using SSE on x86_64 and NEON on ARM. - ### Demo - A fully rotationg 3d cube rendered in ASCII. - Z-buffering implementation for depth. ## Usage ```bash cmake -B build && \ make -C build && \ # run demo ./build/main ``` # Requirements - C compiler (GCC, Clang, etc...) - make and cmake # Roadmap This project is intended to be very lightweight, it's mainly an experiment with 3d math and terminal graphics. **Feel free to fork it and add some features.**