Files
learnopengl/inc/cube.hpp

14 lines
248 B
C++

#ifndef CUBE_HPP
#define CUBE_HPP
#include "glm/ext/vector_float3.hpp"
#include "shape.hpp"
class Cube : public Shape
{
public:
Cube(Camera &camera, glm::vec3 pos, const char *texture);
void render(int width, int height) override;
};
#endif