721a3ceaa0
fix: rework cube.cpp file
2026-01-02 20:06:30 +01:00
7f70d00e4c
feat: add a few improvements of cube logic
2025-12-30 14:27:11 +01:00
9d99f9444f
chore(camera)!: replace global glm headers with separated ones
2025-12-28 18:02:35 +01:00
b8a0cdfa3e
feat: rework ebo, vao and vbo
2025-12-08 15:53:48 +01:00
0d5caf1d19
feat(shader)!: rework shader class
...
- rename IDs
- replace constructor without doing anything
- add compile function (it was the older constructor method)
2025-12-08 15:43:41 +01:00
0f15a015d4
feat(camera): add projection matrix and accessors
...
This commit refactors the Camera class to add clarity and better logic:
- Integrates variables directly from constructor to the header for cleaner code
- Adds getters and setters for fov, speed, cameraSensitivity and position
- Duplicates projection matrix from cube to camera
- Adds comments to the header file
- TODO: the projection matrix from the cube loop function must now be replaced by the call to the `glm::mat4 getProjectionMatrix()` camera function
2025-12-08 11:20:05 +01:00
3bd4df0253
chore: lower case all files
2025-12-06 15:03:14 +01:00
d2942242b4
feat: rework few fonctions and change glew to glad
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- game files deleted
2025-12-06 14:53:19 +01:00
71ad3a034c
feat(cube): add cube function
2025-11-20 06:56:33 +01:00
5a055f6c39
fix(ebo): remove const from constructor param
2025-11-20 06:55:39 +01:00
0a7b5c9254
fix(texture): move stb_image into texture.cpp file
2025-11-20 06:53:22 +01:00
1c78ff27e7
feat(shader): add few functions
2025-11-20 06:52:30 +01:00
6ccbc1c4e9
feat(Game): add getter and run functions
2025-11-19 10:44:39 +01:00
3892d29f4e
feat(Game): re init Game class
2025-11-19 10:10:53 +01:00
a7583c37f4
feat: add texture folder and remove old files
2025-11-15 21:13:48 +01:00
cb103f4d90
feat(texture): add texture file
2025-11-15 20:21:37 +01:00
cd46a0f496
feat(shader): add shader file
2025-11-15 20:16:22 +01:00
26b8366645
feat(camera): add camera file
2025-11-15 20:07:26 +01:00
8bd3080a84
feat(VAO): add VAO config
2025-11-15 20:01:08 +01:00
d257c2b827
feat(EBO): add EBO config
2025-11-15 19:56:08 +01:00
789796732a
feat(VBO): add vbo config
2025-11-15 19:52:36 +01:00
11c08f975b
feat: add game visual and start gObserver
2025-11-15 14:35:27 +01:00
2bf123323d
feat(game): move main default config to game class
2025-11-14 22:17:56 +01:00
ac5d640ec6
feat(main.cpp): default triangle test
2025-11-13 22:46:41 +01:00
87cbd04c0d
feat: add src folder (with default c main)
2025-11-13 20:55:16 +01:00